I've been working in software development for around five years on various projects from mobile games to massive software solutions
My programming work started in my role as a Research Assistant then Software Developer Intern at the Agile Surface Engineering Lab at the University of Calgary. Upon graduation, I worked as a Full-stack Java Software Developer for Shareworks by Morgan Stanley. In August 2019, I attended the graduate program at the CDM which is a joint program between UBC, BCIT, SFU and Emily Carr. Afterwards, I was then hired as a Software Engineer at Truly Social Games Studio for about a year. Through my work experience and additional studies, I've worked with: Data Visualization tools, AR technology, Gesture Interactions, Multi-Device Environments, Unity, Databases, Mobile and Web Development. My main interests lie with immersive and/or interactive technologies, innovative storytelling and sewing.
I obtained my Master's degree from the Centre for Digital Media graduate program in Vancouver. I have a Bachelor's degree in Computer Science with a concentration in Human-Computer Interaction from the University of Calgary.
SamTapis a CDM team project with Samsung to develop a SmartWatch and SmartTV inter-device communication feature. Using Web Socket Communications and NFC readers, it enables quick and efficient set-up to display information on a larger screen without authentication hassles.
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Dungeons and Dividendsis a personal visual story implemented in a proof-of-concept Augmented Reality comic book experience simulated in the Unity Engine. This project was inspired by mirror illusions with geometric 3D objects that created two different perspectives in reality and the one mirrored.
Stay Warm_01is a 2D puzzle desktop platformer game where players must brace the winds to continue pushing forward and seek warmth. This was a side-project to discover and learn the more advanced features of the Unity Engine. See More